Best Practices in Using a Lock in C#

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What is a Lock? A lock in C# is implemented using the lock keyword, which ensures that only one thread can enter a specific section of code at a time. When a thread encounters a lock statement, it attempts to acquire a lock on the specified object. If the lock is already held by another …

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Usage of ‘&’ versus ‘&&’ in C#

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‘&’ Operator The ‘&’ operator in C# is a bitwise AND operator. It operates at the bit level, meaning that it performs the AND operation on each corresponding pair of bits in the operands. This operator is commonly used when working with binary data or performing low-level bit manipulation. For example, consider the following code …

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Switch Case and Generics Checking in C#

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How to Use Switch Case with Generics To use switch case statements with generics in C#, you can leverage the TypeCode enum or pattern matching, depending on the version of C# you are using. Using TypeCode Enum (C# 7.0 and earlier) In C# 7.0 and earlier versions, you can use the TypeCode enum to switch …

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Why Catch and Rethrow an Exception in C#?

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Exceptions are an essential part of any programming language, including C#. They allow us to handle unexpected situations and errors gracefully. In some cases, it may be necessary to catch an exception and then rethrow it. But why would we want to do that? In this article, we will explore the reasons behind catching and …

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Sorting a List in C#

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How to Sort a List in C To sort a List<int> in C#, we can use the Sort method provided by the List<T> class. The Sort method arranges the elements of the list in ascending order based on their values. Here’s an example of how to use the Sort method: List<int> numbers = new List<int> …

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Can I use IEnumerable a = new IEnumerable()?
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If you’re wondering whether you can use the syntax IEnumerable<object> a = new IEnumerable<object>(), the answer is no. The reason is that IEnumerable<T> is an interface, and interfaces cannot be instantiated directly. However, you can create an instance of a class that implements IEnumerable<T> and assign it to a variable of type IEnumerable<T>. How to …

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